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A civ of ice and fire
A civ of ice and fire










a civ of ice and fire

Martin's universe inside the Civilization framework and realizing it more fully. While last time the mod was focused more on putting out a scenario this time the mod is more about embracing the features of George R.R. However, to achieve the things I set out to do with this new iteration it was necessary to use all the DLC content available to me. I know this will not make everyone super happy and I am working on making a vanilla version that is similar. This new version of the mod requires all the DLC including Wonders of the Ancient World and G&K. Where it says: Last Civilization Played, set LastCiv = 0.\Documents\My Games\Sid Meier's Civilization 5 Where is says: Whether or not to use static screenshots of leaders (this is the default for min-spec machines) UseScreenShots = 0 CHANGE UseScreenShots =0 to UseScreenShots = 1.

a civ of ice and fire

Open your GraphicsSettingsDX11.ini or GraphicsSettingsDX9.ini file located in.Verify the integrity of your game cache (via steam, right click on Civ 5 in the library, go to properties then local files).\Documents\My Games\Sid Meier's Civilization 5\cache \Documents\My Games\Sid Meier's Civilization 5\MODS UPDATED : Fixed Naval combat problem with Krakens and Barbarian Battering Ram spawning. If you read nothing else please read those. This is the updated version of this Mod and has special install requirements.












A civ of ice and fire