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Every level has a 419 e-mail hidden somewhere.
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It becomes something of a running gag when they even pop up in networks used in black operations.
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A run-and-gun player can dispatch a room full of guards with lethal force, a stealthy ninja type can sneak past them and a mechanical whiz can hack enemy turrets and robots and turn them against their masters. The age-old Pacifist Run and Stealth Run options are still possible, but the game is decidedly more of a fast-paced shooter than the original. Will mankind embrace this technological evolution, retreat into the comforting limits of humanity, or choose something else entirely? In the usual Deus Ex style, Adam stumbles across a web of intrigue and conspiracy, as numerous forces clash for control of humanity's future. Six months later, Adam goes on a mission that takes him to a poverty-stricken Detroit, the teeming Chinese metropolis of Hengsha, and even a cutting edge scientific facility in the Arctic Ocean, to discover who attacked Sarif Industries, and why. After an attack on Sarif, Adam is severely injured and forced to undergo augmentation himself in order to recover. In the middle is Adam Jensen, a private security officer for Sarif Industries, the leading name in human augmentation. Corporations are steadily taking power from national governments, and the gap between rich and poor continues to widen. Human civilization seems to be in a golden age of innovation and advancement, but social tension bubbles under the surface. Nanotech augmentation has yet to be developed, while biomechanical augmentation is state of the art. Deus Ex: Human Revolution is a prequel to Deus Ex developed by Eidos Montreal.
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